It’s a mix of everything, and it’s what makes ELEX stand out as a franchise. We still love the combination of new and old, the scrap metal that was once a car, the glowy magic-like ELEX-infused weapons, the Viking-like huts, and the sci-fi-looking armor and buildings. While the visual world-building with models in this game is just as good as the first game, it also looked quite broken to us. Maybe you’ll still like it, but the writing in ELEX II is simply not good. Aside from some small story bits that were alright, we are very sorry for fans of the first game. Even as a “concerned parent” at the start of the game, the writing does not make it actually feel like you are concerned. So there’s your first quest: Find the Dex’s mother to find your kid! Oh wait, you walked 10 paces and suddenly you are already at the fort where she’s at! The motivation of characters generally feels off and cheap, and there is no build-up that leads to something more than superficial choices or paths. He hears she and her people got attacked by Morkons (enemies of the Berserkers faction you belong to) and she decided to chase them. Jax quickly realizes he needs to find his son to make sure he is safe and sets out to find Dex’s mother. Jax is losing consciousness quite fast after he takes a nasty fall and a bite to his arm, but luckily an old man takes care of him. While any good RPG takes its time, in ELEX II you are just rushed in a way. The main problem with the story is that the pace feels terribly off and forced. This motivation is forcing him on an adventure as the world is under attack. On a certain day though, the ominous dark something started to fire from the sky, and pod-like structures with creatures landed, destroying his hut, causing him to get infected from a bite, and separating him from his son. Because nobody believed Jax, he decided to adapt himself to a hermit lifestyle in a small hut, sometimes taking care of his son Dex. This already sounds like absolute crap since a great dark evil-looking thing in the sky is always going to draw everybody’s attention, and so this introduction set the standard for the bad writing that will continue throughout the game, especially during the first few hours. While he tried to warn everybody about it, nobody cared, and “humans forget easily” according to ELEX II. The main protagonist Jax did great things to stop evil, but there was an ominous dark presence hanging in the sky in the end. The story in ELEX II follows the one from its prequel directly. We are somewhat skeptical after the review of the first game, but we are obviously happy to see ELEX getting a sequel for the die-hard fans. True fans swear the game is good with a great story and are very happy there is a second part that continues the adventures of beloved protagonist Jax. It’s been a good four or five years since we played ELEX and while we, like many other reviewers, had our doubts about the game as a whole, it did eventually reach some type of cult status.
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